Life

Conway's Game of Life is a cellular automaton invented by John Conway in 1970. Each cell on a grid is alive or dead. Every tick, the grid evolves by four simple rules applied to each cell based on its eight neighbors:

  1. A live cell with fewer than 2 live neighbors dies (underpopulation).
  2. A live cell with 2 or 3 live neighbors survives.
  3. A live cell with more than 3 live neighbors dies (overpopulation).
  4. A dead cell with exactly 3 live neighbors becomes alive (reproduction).

Generation: 0 · Population: 0

Speed:
Patterns:

Click a pattern, then click on the grid to place it. Otherwise, click a cell to toggle.