Are We Playing Wikispeedia All Wrong?

Mixed Linear Model over 76k+ Wikispeedia gameplay paths (n=50,138) identifies semantic-similarity navigation as the dominant strategy: β=−21.3 s, p<0.001.

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What this is

Study of 76k+ Wikispeedia gameplay paths to find which navigation strategy actually shortens completion time. Players take 2.4× longer than the shortest path on average. Plenty of room to study which heuristics help.

How it works

Data: 51k completed paths, 25k abandoned. Tested four strategies:

Fit a Mixed Linear Model with backward selection (n=50,138). Per-game difficulty as a random effect, each strategy’s contribution to completion time as the fixed effects.

Results

Semantic navigation wins: β = −21.3 s per unit semantic-increase score (p<0.001). Top-link helps too (β = −8.2 s). Backtracking hurts (β = +37.5 s). Hub usage barely moves the needle (β = +2.4 s).

CS-401 Applied Data Analysis at EPFL, team “5pack”. Full write-up at the linked site.